Join Professional Makerspace "Smart home" in Stockholm

Community learning at Makerspace

Community learning at Makerspace

We continue with the Professional Makerspace events at the Stockholm CLC with Professor Mark Smith, KTH and EIT Digital Master school. On January 21 you are welcome to join us and bring an idea on what you would like to develop in order to make your home smarter.

As previous events we use Arduino as a base since it is easy to work with for all levels of prior experience and knowledge. The lab is equipped with many other tools and machines so keep an open mind and let’s create!

The Makerspace for Professionals Network is organized in collaboration with DF Stockholm (Swedish Computer Society, Dataföreningen).

Sign up so we can prepare for catering and materials: www.simplesignup.se/event/71264

Agenda

17.30 - Coffee, tea and sandwich at EIT Digital Co-location Centre, Electrum, elevator C, floor 3, Isafjordsgatan 26, Kista

18.00 - Welcome and brief intro, Marianne Loor, Communications, EIT Digital Stockholm Node

18.10 - The Makerspace lab intro, Mark Smith, Prof.IT Products, School of ICT, KTH

We use Arduino

Arduino is aAn open-source prototyping platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language and the Arduino Software (IDE), based on Processing.

Thanks to its simple and accessible user experience, Arduino has been used in thousands of different projects and applications. The Arduino software is easy-to-use for beginners, yet flexible enough for advanced users. It runs on Mac, Windows, and Linux. Teachers and students use it to build low cost scientific instruments, to prove chemistry and physics principles, or to get started with programming and robotics. Designers and architects build interactive prototypes, musicians and artists use it for installations and to experiment with new musical instruments.

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